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Location

  • UAE, Dubai, Park Lane Tower, Business Bay, Floor 32
  • USA, Delaware, Wilmington, 919 North Market Street, Suite 950
  • QATAR, Doha, QFC Tower 1, Floor 9, Office №1

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Saira, professora de Biologia do IB DP nos Emirados Árabes Unidos

A realidade virtual ajuda a se conectar com os alunos de uma forma que eles entendem: alta interatividade, feedback constante e resolução de problemas em tempo real. Vejo meus alunos mais motivados, engajados e inspirados.

Mike, pai de uma aluna do 9º ano

Minha filha estava com dificuldades em multiplicação até encontrarmos a XReady Lab. Os níveis de dificuldade progressivos e o tutor de IA explicam as coisas de um jeito que realmente faz sentido para ela.

Omar Al-Fahad, professor de Ciências IGCSE da Arábia Saudita

Recentemente experimentei a demonstração em VR da XReady Lab e fiquei impressionado tanto com o apelo visual quanto com a força metodológica do conteúdo. É perfeito para um aprendizado eficaz. A VR não é apenas uma tendência; é uma ferramenta poderosa que melhora significativamente a forma como os alunos aprendem ciência.

Lynda, professora de Ciências do Ensino Médio nos EUA, Califórnia

No início me senti sobrecarregada com a ideia de usar novas tecnologias. No entanto, sabia que era essencial para causar um impacto real no aprendizado dos alunos. As simulações de biologia da XReady Lab em VR foram fáceis de integrar, graças a instruções claras e excelente suporte. Meus alunos adoraram as aulas interativas.

Paula, professora de Biologia do IB DP na Espanha

Enquanto os alunos passam de 5 a 15 minutos em um laboratório virtual, não têm como se distrair com o celular ou conversar com os colegas. É 100% foco no aprendizado e nos experimentos práticos no laboratório.

Friedrich, professor de Física/Astronomia e Ciências da Terra da Alemanha

Vejo meus alunos se apaixonarem pela astronomia quando podem realmente viajar para outros planetas e projetar um traje espacial para suas condições. Eles dizem que é muito mais empolgante do que decorar tabelas de temperatura, pressão e composição atmosférica – e, sinceramente, eles estão absolutamente certos!

Scott, professor de Ciências/STEM do ensino fundamental nos EUA, Novo México

Eu tinha receio de introduzir a realidade virtual, porque a associava, de forma estereotipada, ao vício em jogos. Mas as simulações em VR permitem que os alunos explorem tópicos complexos – como reações químicas e sistemas de alta voltagem – em um ambiente totalmente seguro.

Frequently Asked

Your questions, Answered!

How large is the library of XReady Lab content in VR, Web, and PC formats?

XReady Lab offers the largest K–12 STEM VR and Web/PC library with an AI Tutor. The packages include biology, physics, chemistry, and math, covering topics from primary school through high school.

 

All content is designed to align with major curricula and deliver engaging, interactive learning experiences. New simulations are added monthly.

Which curriculum alignment do you have?

XReady Lab’s simulations are aligned with IB, Cambridge IGCSE, AS & A Levels, NGSS, College Board, Common Core, TEKS, CBSE, BNCC, the National Curriculum for England, the Italian secondary school curriculum (Scuola Secondaria), and the National Curriculum of the Netherlands (VMBO, HAVO, VWO).

What are Career Packs, and which careers do they cover?

Career Packs are VR simulation bundles that let students explore STEM careers in practice. Current packs include: Future Doctor, Future Nurse, Future Engineer, Future HVAC Engineer, Future Biotechnologist, Future Astronomer, Future Neuroscientist.

 

New Career Packs are added regularly.

What makes XReady Lab’s AI Tutor different from other AI tutors and AI tools?

XReady Lab Superhuman AI Tutor works like a real tutor, guiding students step by step instead of giving ready-made answers. It focuses on reasoning, problem-solving, and explaining mistakes to build real understanding.

Created by international STEM Olympiad winners and coaches, it helps prepare for exams, increases memory retention by 40%, and works in real time in both VR and desktop formats with an internet connection.

What are Lesson Plans, Engagement Playbooks, and classroom scenarios?

XReady Lab packages include complimentary teacher training and ready-to-use Lesson Plans and Engagement Playbooks to support engaging lessons.

They guide teachers in integrating VR/web/PC simulations with clear objectives, step-by-step instructions, classroom management strategies, reflection activities, assessments, and technical checklists — helping teachers run effective lessons beyond the simulations themselves.

How to try XReady Lab for free?

Simply fill out the free demo form here to get access to demo XReady Lab simulations.

How do we plan and purchase a VR classroom?

We start with consultation: our team helps plan the VR classroom for your school. You need internet access and a suitable room — allocate about 5 x 5 feet (1.5 x 1.5 m) per student. One headset per two students works well.

Devices and licenses: schools can use existing Meta Quest or Pico devices and purchase licenses, or we can offer discounted devices or a turnkey solution with pre-installed content.

What happens after purchasing a VR classroom?

After purchase, we guide device setup and content installation and provide teacher training.

Teachers learn how to run VR lessons using Lesson Plans and Engagement Playbooks, manage screen casting and paired learning, and keep students engaged.

Ongoing support is always available.

What technical requirements and internet access are needed?

  • For Desktop or Tablet: Simulations run directly from the personal account and work without internet. If you want the AI Tutor in real time, a stable internet connection is required.
  • For VR headsets (Meta Quest or Pico): Internet is needed only to activate licenses. After activation, simulations work autonomously offline. To use the AI Tutor in real time, internet is required. Make sure your room has power outlets to recharge devices.

VR lessons: duration, class size, screen casting and teacher tools?

VR lessons typically last 5–15 minutes, depending on the simulation, with a recommended class size of up to 20 students. Screen casting is supported and compatible with selected teacher management systems, allowing teachers to launch simulations remotely, monitor progress, and view all devices during lessons.

Teachers are supported with Lesson Plans and Engagement Playbooks that include learning objectives, step-by-step lesson flow, classroom scenarios, reflection questions, practical assignments, and assessment guidance.

In which countries and languages is XReady Lab offered?

XReady Lab is available worldwide and supports 75+ languages. Today, it is used by 800+ schools and 150,000+ students across the globe.

What licensing and pricing options are available?

XReady Lab simulations are offered through flexible licensing packages, depending on the format and subjects you need:

  • VR simulation packages with AI Tutor: simulations are sold in subject-based bundles with an annual license per device. VR Biology + Physics + Chemistry: $975 per year per device.
  • Web version with AI Tutor for home or classroom use without VR headsets: $9.99 per month per user.

If you already have VR headsets, you only purchase licenses. If not, we can also help you choose the most cost-effective setup and licensing model for your school or family.

Which VR headsets are supported?

XReady Lab works with the most widely used standalone VR headsets in schools:

  • Meta Quest: Quest 2, Quest Pro, Quest 3, Quest 3S
  • PICO: Neo 3, Neo 3 Pro, Neo 4, Neo 4 Enterprise

All supported devices are standalone (no PC required), making them easy to deploy and manage in a school environment.

Does XReady Lab allow third-party VR content?

Yes. XReady Lab supports open ecosystems, not closed platforms. Schools can freely use third-party VR content alongside XReady Lab on Meta Quest and PICO headsets.

We encourage schools to diversify their VR classrooms with high-quality educational apps and can recommend tested solutions, helping expand learning beyond STEM into subjects like design, history, environmental studies, and soft skills.

What are the safety guidelines for VR?

XReady Lab follows school VR safety best practices. VR is recommended for students 10–12+, with short 5–15 minute sessions and seated or safe-zone use under teacher supervision, supported by screen casting.

First-time users adapt gradually. Students with medical conditions require parental and school approval, and hygiene is ensured through regular headset cleaning and replaceable face covers.

For families: What home-use options are available?

Families can access XReady Lab simulations at home in two ways:

  • Web version: Here, families can use simulations on computers or tablets with a subscription—no VR headset required.
  • VR home use: To get started, fill out the form and select the role “Parent” to receive a free demo. Our team will then contact you to discuss access and purchase options.